Each side takes turns, during which you can move each of your troops, order them to fire, and/or do special actions such as heal a friendly unit or use psionic power to frighten or stun enemies. You'll control small squads of soldiers, each of whom can carry weapons like sniper rifles, laser pistols, and even combat knives, as well as other equipment like ammo clips and grenades. The core of Rebelstar's gameplay is turn-based, tactical combat on a gridlike map. Over the course of the game's lengthy 24-mission campaign, you'll learn more about the relationships between all the races, and more about Jorel as well. You'll take the role of a human lad named Jorel, who runs away to join the rebel cause after his parents are abducted. A third alien race, the insect-like Fraylar, also get involved. The humans with the willpower to resist the mind-control chips have formed ragtag rebel bands to fight the Arellians, as well as the Zorn, a brutish alien race who serve their Arellian masters. Under Arellian rule, humans are implanted with mind-reading chips at birth, then taken away from society once they reach 30 years of age. In the game's sci-fi storyline, Earth has been overrun by a psionic race of aliens called Arellians who resemble your standard X-Files extraterrestrials. Though it lacks the base-building and economic concerns of its ancestor, Rebelstar delivers in a big way with a lengthy, engaging campaign married to an elegant turn-based combat system. Better late than never the makers of the legendary tactical game have finally come through with Rebelstar: Tactical Command. All of these features give quite a number of tactical options and considerations to the game.For as long as the GBA has existed, fans of the classic PC strategy game X-Com have clamored for a portable version. Battles also take into account line of sight, terrain deformation (ie: walls blown up by explosives), and morale. Players can also spend all of the character's points to place him on "Overwatch." On this mode, a character will spend his stored action points on firing on any enemy that comes into his view, which is useful if you wish to have a character cover certain areas. These action points refill at the beginning of the player's next turn. A character can thus perform a series of actions until he or she runs out of points. Each character has a pool of "Action Points" to spend on actions during a turn. The battles themselves are turn-based in nature, with the player moving and performing actions with his characters, then the enemy side doing the same once the player is done. The greater the skill rating, the better the character can perform or utilize weapons and equipment. Each level up provides an opportunity for the player to add skill points to a chosen skill. As the game proceeds and characters perform various actions, they gain experience points and level up. Characters have a number of statistics that govern their movement, speed, weapon use, stealth, and other skills. Other equipment include different types of body armor, grenades, power cells, and medical kits. Firearms may also offer different firing modes, such as single shot, limited burst fire, and full automatic. Rebelstar: TC offers a wide range of weapons, including melee, assault rifles, SMGs, sniper rifles, and heavy weapons. Prior to the start of most missions, players must select the characters that will participate in the battle and equip them appropriately. Gameplay revolves around the player completing a series of battles in order to progress the plot. In addition to fighting the Arelians, players will also do battle with the brutish shock troops of the Zorn, the insect-like Fraylar, and a variety of lesser creatures and robots. As the game and story progresses, Jorel will rise up the ranks to lead and recruit additional characters, each with a particular specialization of skills. The main character is Jorel, a young recruit to the rebel cause against the antagonist Arelian species. In Rebelstar: TC, players take control of a squad of 6 soldiers in a series of battles against an alien oppressor. R:TC offers a similar style of play, and it may appeal to fans those titles and turn-based strategy games. The developer, Codo Technologies, is composed of staff who have worked on games such as Laser Squad Nemesis, X-Com, and the original Laser Squad and Rebelstar Raiders. Rebelstar: Tactical Command is a turn-based strategy game in the same vein as X-Com, and is based off the Rebelstar strategy game setting.
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